Updated May 26, 2026

Paralives cheat codes

A copyable community list for Early Access commands: money, needs, skills, jobs, Build Mode, items, fire, mail, save tools, and debug commands.

Console notes

Try Ctrl + F1 first. Some guides also report Ctrl + Shift + C.

On Mac, try Command + Fn + F1. On newer keyboards, the Fn key may be labeled Globe.

Cheats are reported as not case sensitive. Press Enter after typing a command.

Money and bills

Paradimes, bills, household funds, and utilities.

PIGGYBANK

Add 1,000 Paradimes.

MAKEITRAIN

Add 10,000 Paradimes.

JACKPOT

Add 50,000 Paradimes.

LOTTERY

Add a random Paradime amount.

Public references disagree on the exact random range, so treat this as a variable grant.

PAYDAY

Add money based on the selected Para's salary.

PRINTMONEY [amount]

Add the entered amount to the household.

Example: PRINTMONEY 1000

SETMONEY [amount]

Set household funds to an exact amount.

Example: SETMONEY 1000

CLEARBILLS

Delete pending household bills.

CLEARALLBILLS

Clear bills across the current bill scope.

CLEARSELECTEDCHARACTERSBILLS

Clear bills for the selected Para.

CAUSEOUTAGE

Cause a water and electricity outage on the lot.

FIXOUTAGE

Fix a water and electricity outage.

PRINTHOUSEHOLDFUNDS

Print every household's Paradime balance.

Time

Move the clock forward or jump close to work time.

ADVANCEDAY

Advance time by 24 hours.

ADVANCEHOUR

Advance time by one hour.

SETHOUR [hour]

Set the current time using a 24-hour value.

Example: SETHOUR 12

SKIPTO5MINUTESBEFOREWORK

Jump to five minutes before the selected Para starts work.

Needs and wants

Fill needs, inspect values, and refresh Wants.

SHOWNEEDS

Show selected Para need values.

SETNEED [need] [value]

Set one need to a specific value.

Example: SETNEED Hunger 8

CHANGENEED [need] [value]

Increase one selected Para need by a value.

Example: CHANGENEED Hunger 2

DECAYNEED [need] [value]

Lower one selected Para need by a value.

Example: DECAYNEED Hygiene 2

RELIEFNEED [need]

Restore one selected Para need.

Example: RELIEFNEED Sleep

RELIEFALLNEEDS

Restore all needs for the selected Para.

RELIEFALLNEEDSOFALLCHARACTERS

Restore all needs for all Parafolks in the household.

CLEARWANTCOOLDOWNS

Let emotions offer new Wants immediately.

COMPLETECURRENTWANTS

Complete all active Wants for the selected Para.

CLEARALLONSELECTEDCHARACTERS

Clear all needs, wants, interactions, bills, memories, and emotions while relieving needs.

Character, household, and relationships

Edit Paras, clear effects, inspect relationships, and alter households.

EDITCHARACTER

Open Paramaker to edit household characters.

SHOWSTATUSEFFECTS

List status effects on the selected Para.

CLEARSTATUSEFFECTS

Clear status effects from the selected Para.

CLEARSTATUSEFFECTSONALLCHARACTERS

Clear status effects from all Parafolks.

SHOWCHARACTERRELATIONSHIPS

Show the selected Para's relationships and labels.

BECOMEACQUAINTANCEWITHEVERYONE

Add the Acquaintance label with all Paras in town.

ADDSELECTEDCHARACTERSTOHOUSEHOLD

Add selected NPC Paras to the current household.

KICKSELECTEDCHARACTERSFROMHOUSEHOLD

Remove selected Paras from the household.

KICKCURRENTHOUSEHOLDINTONEWHOUSEHOLD

Move all but one Para into a new household.

CREATECHARACTER [model]

Create a Para from a model GUID or display name.

Example: CREATECHARACTER HumanAdult

Life stage and death

Aging, growth spurts, death, and revival commands.

NEXTLIFESTAGE

Move the selected Para to the next life stage.

PREVIOUSLIFESTAGE

Move the selected Para to the previous life stage.

NEXTGROWTHSPURT

Trigger the next growth spurt for an infant, child, or teen.

PREVIOUSGROWTHSPURT

Revert a growth spurt.

KILLCHARACTER

Kill the selected Para.

Using this on a one-Para household can trigger game over.

REVIVEALLSELECTEDCHARACTERS

Revive selected Paras.

Reported not to work while the game over screen is active.

Skills and work

Skill levels, recipes, careers, strikes, and vacation days.

SHOWSKILLS

Show selected Para skill levels.

LEVELUPSKILL [skill]

Add one level to a skill.

Example: LEVELUPSKILL Cooking

SETSKILLLEVEL [skill] [level]

Set a skill to a specific level.

Example: SETSKILLLEVEL Cooking 10

LEARNALLSKINS [type]

Unlock all skill-related extras for a category.

Example: LEARNALLSKINS recipes

UPGRADEOCCUPATIONS

Unlock occupation upgrades for the selected Para.

ENDWORKDAY

Finish the selected Para's work day.

PRINTALLOCCUPATIONS

Show all occupations held by the selected Para.

CLEARALLOCCUPATIONS

Remove all occupations from the selected Para.

UNENROLLFROMALLOCCUPATIONS

Quit all current jobs.

ADDVACATIONDAY

Add a vacation day to the selected Para's occupation.

ADDSTRIKETOOCCUPATIONS

Add a strike to the selected Para's occupations.

CLEARSTRIKES

Clear strikes from the selected Para's work record.

Build, items, and fire

Town editing, inventories, item states, repairs, spoilage, and fire.

TOGGLEEDITTOWN

Toggle a special town edit mode.

This is not the normal Edit World mode.

SPAWNALLITEMS

Spawn all items in the world.

PC Gamer flags this as messy and not recommended outside experiments.

ADDITEMTOINVENTORY [item id]

Add an item to a Para's inventory.

Example: ADDITEMTOINVENTORY ClutterClothingRingEngagement

SHOWITEMINFOS

Show the selected object's item ID.

PRINTINVENTORY

Print item IDs for a Para's inventory.

CLEARINVENTORY

Remove all items from a Para's inventory.

REPAIRALLITEMS

Repair broken items.

UNSPOILALLITEMS

Remove spoiled state from food items.

SETITEMSTATE [state] [value]

Change a selected item's state.

Example: SETITEMSTATE IsOn 1

SHOWITEMSTATES

Display selected item state details.

SETITEMONFIRE

Set the selected item on fire.

SETSELECTEDCHARACTERSONFIRE

Set selected Paras on fire.

EXTINGUISHALLFIRES

Extinguish all fires.

EXTINGUISHSELECTEDCHARACTERSONFIRE

Extinguish selected Paras if they are on fire.

Mail, newspaper, and museum

Generate mail, reset mailbox state, and alter museum donations.

GENERATEMAIL

Send queued mail to the mailbox.

GENERATENEWSPAPER

Generate a newspaper issue.

DELETEALLNEWSPAPERISSUES

Delete newspaper issues.

RESETMAILBOX

Remove all mail from the mailbox.

RESETMUSEUMDONATIONS

Clear museum donation records so items can be donated again.

SETMUSEUMDONATIONS [number]

Set the museum donation count.

Example: SETMUSEUMDONATIONS 5

System, save, and debug

Console help, unstuck fixes, saving, FPS tools, UI tools, and debug output.

HELP

Show the available command list.

CHEATLIST

Show the available command list.

ALIASES

Show command aliases.

CLEAR

Clear the cheat window.

SAVE

Save the game.

ZIPSAVEFILE

Zip the current save file and place it on the desktop.

QUITTOMAINMENU

Quit to the main menu.

RAGEQUIT

Quit the game.

UNSTUCK

Move the selected Para to valid navmesh.

UNSTUCKALL

Move all Parafolks to valid navmesh.

SCHEDULE [command]

Run a command every frame and print output on screen.

Example: SCHEDULE FPS

STOP

Stop the scheduled command.

FPS

Display current FPS.

BENCHMARKFPS

Run a 15-second FPS benchmark.

CAPFPS [number]

Cap FPS to a specified value.

Example: CAPFPS 60

VSYNC

Display or set VSync.

FULLSCREEN

Switch to fullscreen mode.

WINDOWED

Switch to windowed mode.

RESOLUTION

Show current screen resolution.

SETRESOLUTION [width]x[height]

Set screen resolution.

Example: SETRESOLUTION 1920x1080

UILIST

List UI windows.

SHOWUI [window]

Open a specified UI window.

Example: SHOWUI UImods

SHOWCHARACTERPOSITION

Show selected Para coordinates and nearby lot data.

WARPCHARACTER [x,y,z]

Teleport a Para to coordinates.

Example: WARPCHARACTER 133.6,7.3,95.1

COUNTITEMS

Count world items.

SHOWACTIONS

Show action data.

SHOWALLACTIONS

Show more detailed action data.

SHOWINTERACTIONS

Show current interaction data.

CANCELALLCHARACTERSINTERACTIONS

Cancel queued interactions for all Parafolks.

CANCELALLHOUSEHOLDINTERACTIONS

Cancel queued interactions for household Parafolks.

CANCELSELECTEDCHARACTERSINTERACTIONS

Cancel queued interactions for the selected Para.

DELETESELECTEDCHARACTERSINTERACTIONS

Delete queued interactions for the selected Para.