PIGGYBANKAdd 1,000 Paradimes.
A copyable community list for Early Access commands: money, needs, skills, jobs, Build Mode, items, fire, mail, save tools, and debug commands.
Try Ctrl + F1 first. Some guides also report Ctrl + Shift + C.
On Mac, try Command + Fn + F1. On newer keyboards, the Fn key may be labeled Globe.
Cheats are reported as not case sensitive. Press Enter after typing a command.
Paradimes, bills, household funds, and utilities.
PIGGYBANKAdd 1,000 Paradimes.
MAKEITRAINAdd 10,000 Paradimes.
JACKPOTAdd 50,000 Paradimes.
LOTTERYAdd a random Paradime amount.
Public references disagree on the exact random range, so treat this as a variable grant.
PAYDAYAdd money based on the selected Para's salary.
PRINTMONEY [amount]Add the entered amount to the household.
Example: PRINTMONEY 1000
SETMONEY [amount]Set household funds to an exact amount.
Example: SETMONEY 1000
CLEARBILLSDelete pending household bills.
CLEARALLBILLSClear bills across the current bill scope.
CLEARSELECTEDCHARACTERSBILLSClear bills for the selected Para.
CAUSEOUTAGECause a water and electricity outage on the lot.
FIXOUTAGEFix a water and electricity outage.
PRINTHOUSEHOLDFUNDSPrint every household's Paradime balance.
Move the clock forward or jump close to work time.
ADVANCEDAYAdvance time by 24 hours.
ADVANCEHOURAdvance time by one hour.
SETHOUR [hour]Set the current time using a 24-hour value.
Example: SETHOUR 12
SKIPTO5MINUTESBEFOREWORKJump to five minutes before the selected Para starts work.
Fill needs, inspect values, and refresh Wants.
SHOWNEEDSShow selected Para need values.
SETNEED [need] [value]Set one need to a specific value.
Example: SETNEED Hunger 8
CHANGENEED [need] [value]Increase one selected Para need by a value.
Example: CHANGENEED Hunger 2
DECAYNEED [need] [value]Lower one selected Para need by a value.
Example: DECAYNEED Hygiene 2
RELIEFNEED [need]Restore one selected Para need.
Example: RELIEFNEED Sleep
RELIEFALLNEEDSRestore all needs for the selected Para.
RELIEFALLNEEDSOFALLCHARACTERSRestore all needs for all Parafolks in the household.
CLEARWANTCOOLDOWNSLet emotions offer new Wants immediately.
COMPLETECURRENTWANTSComplete all active Wants for the selected Para.
CLEARALLONSELECTEDCHARACTERSClear all needs, wants, interactions, bills, memories, and emotions while relieving needs.
Edit Paras, clear effects, inspect relationships, and alter households.
EDITCHARACTEROpen Paramaker to edit household characters.
SHOWSTATUSEFFECTSList status effects on the selected Para.
CLEARSTATUSEFFECTSClear status effects from the selected Para.
CLEARSTATUSEFFECTSONALLCHARACTERSClear status effects from all Parafolks.
SHOWCHARACTERRELATIONSHIPSShow the selected Para's relationships and labels.
BECOMEACQUAINTANCEWITHEVERYONEAdd the Acquaintance label with all Paras in town.
ADDSELECTEDCHARACTERSTOHOUSEHOLDAdd selected NPC Paras to the current household.
KICKSELECTEDCHARACTERSFROMHOUSEHOLDRemove selected Paras from the household.
KICKCURRENTHOUSEHOLDINTONEWHOUSEHOLDMove all but one Para into a new household.
CREATECHARACTER [model]Create a Para from a model GUID or display name.
Example: CREATECHARACTER HumanAdult
Aging, growth spurts, death, and revival commands.
NEXTLIFESTAGEMove the selected Para to the next life stage.
PREVIOUSLIFESTAGEMove the selected Para to the previous life stage.
NEXTGROWTHSPURTTrigger the next growth spurt for an infant, child, or teen.
PREVIOUSGROWTHSPURTRevert a growth spurt.
KILLCHARACTERKill the selected Para.
Using this on a one-Para household can trigger game over.
REVIVEALLSELECTEDCHARACTERSRevive selected Paras.
Reported not to work while the game over screen is active.
Skill levels, recipes, careers, strikes, and vacation days.
SHOWSKILLSShow selected Para skill levels.
LEVELUPSKILL [skill]Add one level to a skill.
Example: LEVELUPSKILL Cooking
SETSKILLLEVEL [skill] [level]Set a skill to a specific level.
Example: SETSKILLLEVEL Cooking 10
LEARNALLSKINS [type]Unlock all skill-related extras for a category.
Example: LEARNALLSKINS recipes
UPGRADEOCCUPATIONSUnlock occupation upgrades for the selected Para.
ENDWORKDAYFinish the selected Para's work day.
PRINTALLOCCUPATIONSShow all occupations held by the selected Para.
CLEARALLOCCUPATIONSRemove all occupations from the selected Para.
UNENROLLFROMALLOCCUPATIONSQuit all current jobs.
ADDVACATIONDAYAdd a vacation day to the selected Para's occupation.
ADDSTRIKETOOCCUPATIONSAdd a strike to the selected Para's occupations.
CLEARSTRIKESClear strikes from the selected Para's work record.
Town editing, inventories, item states, repairs, spoilage, and fire.
TOGGLEEDITTOWNToggle a special town edit mode.
This is not the normal Edit World mode.
SPAWNALLITEMSSpawn all items in the world.
PC Gamer flags this as messy and not recommended outside experiments.
ADDITEMTOINVENTORY [item id]Add an item to a Para's inventory.
Example: ADDITEMTOINVENTORY ClutterClothingRingEngagement
SHOWITEMINFOSShow the selected object's item ID.
PRINTINVENTORYPrint item IDs for a Para's inventory.
CLEARINVENTORYRemove all items from a Para's inventory.
REPAIRALLITEMSRepair broken items.
UNSPOILALLITEMSRemove spoiled state from food items.
SETITEMSTATE [state] [value]Change a selected item's state.
Example: SETITEMSTATE IsOn 1
SHOWITEMSTATESDisplay selected item state details.
SETITEMONFIRESet the selected item on fire.
SETSELECTEDCHARACTERSONFIRESet selected Paras on fire.
EXTINGUISHALLFIRESExtinguish all fires.
EXTINGUISHSELECTEDCHARACTERSONFIREExtinguish selected Paras if they are on fire.
Generate mail, reset mailbox state, and alter museum donations.
GENERATEMAILSend queued mail to the mailbox.
GENERATENEWSPAPERGenerate a newspaper issue.
DELETEALLNEWSPAPERISSUESDelete newspaper issues.
RESETMAILBOXRemove all mail from the mailbox.
RESETMUSEUMDONATIONSClear museum donation records so items can be donated again.
SETMUSEUMDONATIONS [number]Set the museum donation count.
Example: SETMUSEUMDONATIONS 5
Console help, unstuck fixes, saving, FPS tools, UI tools, and debug output.
HELPShow the available command list.
CHEATLISTShow the available command list.
ALIASESShow command aliases.
CLEARClear the cheat window.
SAVESave the game.
ZIPSAVEFILEZip the current save file and place it on the desktop.
QUITTOMAINMENUQuit to the main menu.
RAGEQUITQuit the game.
UNSTUCKMove the selected Para to valid navmesh.
UNSTUCKALLMove all Parafolks to valid navmesh.
SCHEDULE [command]Run a command every frame and print output on screen.
Example: SCHEDULE FPS
STOPStop the scheduled command.
FPSDisplay current FPS.
BENCHMARKFPSRun a 15-second FPS benchmark.
CAPFPS [number]Cap FPS to a specified value.
Example: CAPFPS 60
VSYNCDisplay or set VSync.
FULLSCREENSwitch to fullscreen mode.
WINDOWEDSwitch to windowed mode.
RESOLUTIONShow current screen resolution.
SETRESOLUTION [width]x[height]Set screen resolution.
Example: SETRESOLUTION 1920x1080
UILISTList UI windows.
SHOWUI [window]Open a specified UI window.
Example: SHOWUI UImods
SHOWCHARACTERPOSITIONShow selected Para coordinates and nearby lot data.
WARPCHARACTER [x,y,z]Teleport a Para to coordinates.
Example: WARPCHARACTER 133.6,7.3,95.1
COUNTITEMSCount world items.
SHOWACTIONSShow action data.
SHOWALLACTIONSShow more detailed action data.
SHOWINTERACTIONSShow current interaction data.
CANCELALLCHARACTERSINTERACTIONSCancel queued interactions for all Parafolks.
CANCELALLHOUSEHOLDINTERACTIONSCancel queued interactions for household Parafolks.
CANCELSELECTEDCHARACTERSINTERACTIONSCancel queued interactions for the selected Para.
DELETESELECTEDCHARACTERSINTERACTIONSDelete queued interactions for the selected Para.